Flash Animation: From Cell Phones to Romance
Since its inception in 1996, Adobe Systems have seen their animated flash player take the World Wide Web by storm. Flash animation features support for vector and raster graphics, a scripting language called Action Script, and two-way streaming of audio and video. Flash animation is typically used to add streaming audio and video to Web sites in order to increase usability and interactivity for the site visitor. However, recent developments in Flash animation have made it a powerful tool for other modes of technology delivery.
Verizon Wireless Uses Flash Animation
- New Phone Models. Verizon plans to introduce four new high-end phones that will download a Flash animation upgrade when a user accesses content.
- Video Games. Verizon has also partnered with Shockwave Interactive, which uses Flash animation, to make streaming video games available on their phones.
- Making Connections. Verizon hopes that customers who already use Flash animation products on their computers will form the buying base of these new phone options.
The wireless industry is not the only one to see the power and potential of Flash animation. Online dating Web sites are using Flash to enhance their visitors’ experiences and increase their membership population.
Flash Animation and the Dating Game
- Inviting Profiles. Yahoo! and Match.com personals Web sites hope to use Flash animation to liven up the profiles of their current customers.
- MatchNet. MatchNet, an online dating community for Jewish clients, plans on incorporating Flash animation into their instant messaging services.
- Match Made in Heaven. The combination of voice and video is what the owners of dating sites are betting on as the trend of the future.
The bottom line is that, if you learn how to create Flash animation projects, there’ll be no shortage of employment opportunities for you in the coming decade. Find out more about Flash animation training today!
Sources
MSNBC.com “Verizon Wireless to Use Flash Technology”
MSNBC.com “Video, Voice and Instant Gratification”

