Video Game Design World Caught In Transition
Video Game Designers Forced To Wait
This, in turn, causes transition jitters for video game designers. As customers buy and learn about new models, it's never exactly clear where video game design is headed. Video game designers get stuck in a wait-and-see pattern.This is why, according to Wall Street analysts, video game publisher stock prices have been a little troubled lately. Again, everyone is waiting to see how video game users connect with new console models, such as the Xbox 360 or the upcoming Play Station 3 and Nintendo Revolution.
Video Game Designers Cut Prices
One of the pleasant side effects of this instability for video game lovers is that big publishers like Electronic Arts and Activision are selling games designed for the older consoles at a significant discount. There isn't much doubt that new generation consoles will be successful. It's just a question of what features and game designs will be used on them.Designers Must Wait Longer For PS3
According to online reports, it looks like Play Station fans will have to wait until the end of 2006 before they can test out video game designs on the PS3. Though Sony had hoped to release the console in the spring, it now looks like customers will have to wait until the next holiday season, exactly one year after the Xbox 360 release.Missed Revenue For Designers
The Xbox 360 release created all the marketing buzz expected of a major new console release and, as usual, supply lines were strained past the breaking point. There were stock shortages all over the world, which is a good sign, but also means missed revenue for Microsoft (and the video game designers, by default).Source
USA Today

